Showing posts with label editorials. Show all posts
Showing posts with label editorials. Show all posts

Wednesday, January 16, 2013

Parallelarrhea: too much of a good thing?

If you get this reference you're awesome.
A couple weeks ago my first post on things I love about the hobby discussed how much I enjoyed the invention of the Refractor, an insert I still value today.  It led to the creation of one of the most popular types of parallel cards among collectors, not to mention a reason for Topps and other manufacturers to dive in headfirst to parallels as inserts.  In many ways this was a good thing for hobbyists like us because it's resulted in some very cool cards in our PCs, be they shiny, artistic, ultra-rare, or all of the above.  But as we get further into 2013, it's worth asking:  are we at a saturation point with parallels?
"R" is for "red" and "rare"

As someone who doesn't really chase complete insert sets and isn't the devoted team collector many of you are, this isn't an issue that was on my radar at all until recently.  Last year as I sought a new challenge more interesting than "Amass as many Michigan hits as possible," I took a look at the complete print runs of some of my favorite Michigan Baseball alumni and thought it would be fun to pursue a "supercollection" of each of them.  (For my purposes, that meant one each of every non-1/1 card (which would just be a bonus) since in my collecting world, more than one person is allowed to be a supercollector of a player.)  This isn't supposed to be an extremely easy project, even if I was only chasing one player, and I wouldn't want it any other way; one of the most interesting aspects of collecting is working on a specific collecting goal, making it public on a blog and/or message board, and enjoying meeting and trading with new collectors, some of whom have the same interests as you.  That makes the project and the hobby extremely enjoyable.

"Shiny":  I don't believe there's a power in the 'verse that can stop them

However, as I've pursued my player-collecting goals recently, especially when I've been able to buy large chunks of cards from COMC, I've noticed how many parallels each card has, and it really feels like things are getting out of hand.  On Monday over on TMM I showed off nine more new cards of pitcher Clayton Richard--six from 2011 Topps Chrome and three from 2011 Topps flagship--the third in a series of posts covering Richard rainbows I'm pursuing as part of his PC.  In posting those, I realized that his Topps Chrome base card has nine Refractor parallels--NINE!  Similarly, his 2011 Topps base card includes ANOTHER nine parallel versions.  Considering we're now dealing with just Topps as our only licensed card manufacturer, it's crazy that players could have this many different versions in any given set--and that's not taking into account that Topps does this in so many of their products; don't forget Bowman and Chrome, plus Topps Mini, just to name a few more.

Blue:  don't be sad--you just pulled a Refractor!

Don't get me wrong:  I'm a big fan of each player I collect, and I pull for them to appear in as many sets as possible, because that gives me more to collect, and more importantly, that generally signifies that each player is having enough success to be included.  The problem here, though, is overload.  Whereas a few years ago I might have needed to pick up as many as five parallels for my PC, if that, my work and money spent might be doubled.  I wouldn't take issue with this if, say, Topps flagship and Upper Deck each produced five parallels of their own, but that's clearly not the case here.  Would you like to see a list of each of the nine Refractors Clayton Richard has in 2011 Topps Chrome?:
  • Atomic Refractor (/225)
  • Blue Refractor (/99)
  • Gold Refractor (/50)
  • Orange Refractor
  • Purple Refractor (/499)
  • Red Refractor (/25)
  • Refractor
  • Sepia Refractor (/99)
  • X-Fractor
The first thing noticeable here is that there are two cards numbered to 99.  Why is that necessary?  Next, there's the existence of the "Atomic" and "X-Fractors," which are practically redundant:
Most of you probably already know that the X-Fractor is on the left and the Atomic version is to the right.  If you hadn't seen these before, though, and didn't know the difference, would you notice, and better yet, would you care?  And while we're at it, do we really need SIX different colors/styles (including Sepia) of Refractor parallels?  Red and Orange, for example, are redundant, but Topps has been inserting the Oranges as a "bonus" in rack packs.  Purple and blue are also fairly similar, and I wouldn't be shocked to learn that most people would favor Blue--which can really make for a stunning card--over purple.  Why not narrow things down to a regular Refractor, Blue, Gold, and maybe one other color or style that could change yearly?  I would argue that these excessive versions just don't bring anything to the table and in fact hurt the product by creating a glut of inserts.

Just as bad, if not worse, are the many versions found in the flagship set.  The base card parallels include:
  • Black (/60)
  • Cognac Diamond Anniversary
  • Diamond Anniversary
  • Diamond Anniversary Factory Set Limited Edition
  • Factory Set Red Border (/245)
  • Gold (/2011)
  • Hope Diamond Anniversary (/60)
  • Target
  • Wal Mart Black Border
Another nine, and another bunch of extraneous cards.  First and foremost, the retail-exclusive Target and Wal Mart cards need to go.  There's nothing good to say about them and there never will be, especially when you're forced to try to pull them yourself or pay a premium over the base version for a card that's barely different.  Besides that, while I understand the idea of doing something special for the Diamond giveaway, was it really necessary to insert barely different numbered versions in regular factory sets?  And while I understand Topps was rightfully celebrating 60 years of making cards, did we need three different "Diamond Anniversary" cards, two of which were unnumbered and one which has the same print run as the reasonable Black parallel?  I would stick with Gold, Black, the giveaway set, and ONE of the Diamond Anniversary versions, none of which should look awful like the Cognacs:


This is the obligatory part of the post where I want to remind you that I'm not specifically trying to pick on Topps, at least not this time.  While we're all stuck with the consequences of their monopoly today, they're far from the only offenders of parallelarrhea in card-production history.  In others' cases, it may not be an offense such as producing too many parallels with the same picture, but instead one or more extremely useless versions, such as Score's one-per-pack Glossy cards.  But how many times did you pull or pick up an Artist's Proof, Press Proof, Gold Press Proof, Museum Collection, Cooperstown Collection, Bronze, Silver, Gold, Platinum, etc., and not say to yourself "Jeez, ANOTHER one?"  I can't even open a Bowman product anymore because the one-per-pack Golds are such a stupid waste of a card (remember set-building?) that I'd rather not waste my money.

The Refractor:  can't go wrong with the classics

But I know Topps can get it right, because as far as I'm concerned, there was a point not long ago when they WERE doing it right.  They took what was generally a nice design with excellent photography, then enhanced it a few different ways--the fan-favorite Refractor (maybe even a blue one!), a Gold version numbered to the year it was produced, or maybe a rare Black--making for a card that was both nice to look at and significant to pull or purchase.  Learn from the lessons of the glut of card-production in the 1990s and get things back to reasonable levels and collectors will be much better for it, while continuing to spend their collecting money on your products.  Your move, Topps.

Thursday, February 3, 2011

2011 Topps baseball: what's the big deal?

I've seen quite a few breaks of 2011 Topps baseball in the last few days now that it's out.  There's been a great number of blog and forum posts showing the results of hobby (including jumbo) and retail boxes, plus some loose hobby and retail packs.  Here's a few:
So there's a few to look at for those of you that haven't seen these already.

Why my question, then, "What's the big deal?"?  Well, what IS the big deal?  I know this is the Topps flagship set, and I know it's something we all look forward to every year, but color me unimpressed this year, enough that I'll likely snag a hand-built set at some point or another, instead of dropping a ridiculous amount of money on a mediocre box experience.  My take:

Pros:

1.  This is the flagship set that signifies the start of the new card year.  I've always believed that Topps makes a pretty solid base set, and this year is no different.

2.  Silk cards.  These have been around a few years now and I'm glad Topps hasn't discontinued them because I think they're a pretty cool insert for a non-"hit".
From MrOpinion's Blowout break

3.  Wrapper redemption:  in some ways this seems like a negative to me, but ultimately it increases value for the consumer, so I give Topps credit here for doing it, although having to snail mail some packs to a company that's already been questionable about redemptions seems suspect.

4.  Some cool autographs:  personally I've thought it was cool to see people pulling guys like Mark Fidrych and Al Kaline.  The overall lineup seems kind of weak and they are sticker autos, but I give them a pass here.
From PakMan916's Blowout break
5.  Minis:  I'm cool with these, not a big collector, but having them show up in a base Topps product is pretty cool.
From No One's Going to Read this Blog

(UPDATE)  6.  Here's one of the nicer hits I've seen pulled so far, a pretty nice plus.

Cons:

1.  Right off the bat:  I HATE the new manufactured "leather" cards.  Tell me you like the way this looks, I DARE you:
From MrOpinion's Blowout break
That's one of your jumbo box guaranteed "hits".  I'm definitely not necessarily against the manufactured stuff--the bat barrels last year were kind of cool, as were some of the manupatches, but this is literally a name stitched on a leather piece that doesn't really resemble anything (at least the bat barrel cards looked sort of like bat barrels).  If something like this isn't actually game- or event-used, no big deal, but give me something that wasn't just mailed in.

2.  Your non-autographed "hit":  oh boy, more boring jersey and bat cards.
Swiped from A Cardboard Problem


From MrOpinion's Blowout break
 Yawn.  A boring square piece of bat or jersey on a terrible card design.

3.  The Diamond parallel:  I liked the gold cards, and instead I get this crap:
From PakMan916's Blowout break


'Nuff said.  Moving on...

4.  Diamond Givewaway = MCG 2, craptastic boogaloo.  MCG soured me on the whole experience (I still haven't posted scans of what I got, but I wasn't terribly thrilled at the condition in which they arrived) especially the extremely flawed site design.  I'm taking a pass on these as well this year, so more for you guys, I guess.
From No One's Going to Read this Blog (except I did)
5.  Inserts:  same-old same-old or craptacular otherwise.
From No One's Going to Read this Blog
Topps 60 = craptacular
From No One's Going to Read this Blog
Yo Mama cards redux
From No One's Going to Read this Blog
Legendary Lineage (which I already didn't like) redux
From No One's Going to Read this Blog
ToppsTown (FOR THE LOVE OF GOD, TOPPS, GET RID OF THIS SHIT)

6.  Where's the value?  The prices for hobby boxes are astronomical right now--$73 hobby and $123 jumbo on Blowout--and those are literally twice what they should go for.  Yes, I know this is the first week of release and they'll come down, but what happened to Topps flagship boxes starting at even $50 or $60 on release?  Considering the crap you get, the value is terrible.  Collation already sounds like a problem with the jumbos and the hits aren't worth anything, meaning you need to hit an SP or get something out of your wrapper redemptions (sometime next year, I'm sure) to make boxes worth it right now.  I want to be clear that I don't mean that in the sense that an average collector is buying a box hoping to make his money back--I'm referring to paying $120+ and getting a partial base set, a couple worthless hits and a bunch of doubles of inserts.  I'm not even going to go more in-depth about what's come to be expected of their quality control, though that should make upcoming breaks even more fun.  If you couldn't tell, this is my biggest problem with the boxes this year and the reason I'm avoiding them in favor of buying a set second-hand.

My apologies for what amounts to a fairly negative post, but I'm just curious how that many people are excited about a pretty mediocre set this year.  What do you guys think?  Have your experiences been good or bad so far?